Victoria L. Lowell
Social Sciences · Purdue University West Lafayette
Publications
41
Citations
843
Est. group size
~4
Recurring co-author estimate
Active years
10
Publishing since 2017
Victoria L. Lowell studies how emerging technologies such as virtual reality, augmented reality, extended reality, and generative AI (including ChatGPT) can be used to design and improve learning experiences, especially in language education and teacher training. Her work often focuses on how immersive and AI-based tools affect learner engagement, self-efficacy, and skill development, such as speaking practice for English or Chinese language learners. This research is aimed at understanding how instructional design principles can guide the effective use of these technologies in classrooms and online education.
Publication output has grown substantially in recent years, rising from a low or inconsistent output in the late 2010s and early 2020s to a notable increase in 2024 and 2025.
Generated by claude-sonnet-5 from public bibliographic data · Jul 20, 2026
- Highlighting 2025 AERA SIG Technology Instruction Cognition & Learning: Introduction to the Special Issue
Technology Knowledge and Learning · 2026
- AI-Generation Literacy
2026
- Two years of innovation: A systematic review of empirical generative AI research in language learning and teaching
Computers and Education Artificial Intelligence · 2025
- Integrating Artificial Intelligence and Extended Reality in Language Education: A Systematic Literature Review (2017–2024)
Education Sciences · 2025
- The Evolution of Virtual Reality in Foreign Language Education: From Text-Based MUDs to AI-Enhanced Immersive Environments
TechTrends · 2025
- Peer Feedback, English Public Speaking Self-Efficacy, and Performance in Facebook and Brightspace
Education Sciences · 2025
- Impact of augmented reality-enhanced biological taxonomy instruction on students’ knowledge gains and science motivation
Journal of Research on Technology in Education · 2025
- Augmented Reality for Active Learning: Exploring Preservice Teachers’ Learning Experiences and Future Use Considerations
Journal of Technology and Teacher Education · 2025
- A Two-Quarter Initiative in Co-Designed Programming Courses for High School Students
2025
- A systematic review of the first year of publications on ChatGPT and language education: Examining research on ChatGPT’s use in language learning and teaching
Computers and Education Artificial Intelligence · 2024
- Developing English language learners’ speaking skills through applying a situated learning approach in VR-enhanced learning experiences
Virtual Reality · 2024
- Virtual Reality in Online Higher Education for Learner Engagement, Interaction, and Experiential Learning
2024
- Design and Evaluation of Task-Based Role-Play Speaking Activities in a VR Environment for Authentic Learning
2024
- Extended Reality (XR) for Authentic Learning: New Frontiers in Educational Technology
2024
- Impact of Augmented Reality Learning Experience Design on Individual and Team Designer Identity
2024
- TechTrends×7
- Journal of Research on Technology in Education×2
- Computers and Education Artificial Intelligence×2
- Education Sciences×2
- Advances in human resources management and organizational development book series×2
- Curtis J. Bonk
Social Sciences · Indiana University
- Holly Fiock
Social Sciences · Purdue University West Lafayette
- Ana‐Paula Correia
Social Sciences · The Ohio State University
- Adrie A. Koehler
Social Sciences · Purdue University West Lafayette
- Jennifer Richardson
Social Sciences · Purdue University West Lafayette
This profile was generated automatically from public scholarly data (OpenAlex). Group size and activity levels are estimates derived from co-authorship patterns.
Last updated Jul 20, 2026.
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