LabCompass

Yoselyn Walsh

Psychology · Purdue University West Lafayette

Early career · publishing since 2017

Publications

14

Citations

84

Est. group size

~1

Recurring co-author estimate

Active years

9

Publishing since 2017

Research summary
AI-generated

Yoselyn Walsh studies how people learn technical and scientific concepts (like friction, density, and statics) using hands-on and technology-based tools, including touch-based (haptic) simulations, virtual reality, and educational games. Recent work applies these interactive learning strategies to teaching photovoltaic (solar energy) systems maintenance. The research combines engineering education with cognitive science to understand how visual and physical feedback helps students grasp abstract concepts.

Haptic and touch-based learning simulationsVisual and cognitive learning processesEducational games and gamificationEngineering and physics concept instructionVirtual reality in education

Publication output has been modest and relatively steady over the last decade, averaging about one to two papers per year, with a slight uptick in 2025.

Generated by claude-sonnet-5 from public bibliographic data · Jul 20, 2026

Publication cadence
Publications per year over the last 10 years — averaging 1.4/year recently
2017: 1 publication172018: 3 publications3182019: 1 publication192020: 1 publication202021: 1 publication212022: 2 publications222023: 1 publication232024: 1 publication242025: 3 publications32526
Publishes in
  • Computer Applications in Engineering Education×2
  • Journal of Science Education and Technology×1
  • Electronics×1
  • Computers & Education X Reality×1
  • 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)×1
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This profile was generated automatically from public scholarly data (OpenAlex). Group size and activity levels are estimates derived from co-authorship patterns.

Last updated Jul 20, 2026.

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