Claudia Krogmeier
Computer Science · Purdue University West Lafayette
Publications
15
Citations
178
Est. group size
~1
Recurring co-author estimate
Active years
8
Publishing since 2019
Claudia Krogmeier works at the intersection of virtual and augmented reality, human-computer interaction, and neuroscience. Her work examines how people perceive and respond to virtual avatars and characters (including self-similarity, appearance, and haptic feedback), and explores brain-computer interfaces and EEG-based measures of emotional response, alongside some involvement in brain stimulation and neural recording research.
Publication output has been steady but modest, averaging under two papers per year over the last decade with no strong upward or downward trend.
Generated by claude-sonnet-5 from public bibliographic data · Jul 20, 2026
- Out of Control: Effects of Multimodal Self-similarity on Embodiment During Autonomous Avatar Demonstrations in Virtual Reality
2026
- Observations on Virtual Reality Avatar Alignment with Research Participants’ Skin Tone and Gender
2025
- Characterization and closed-loop control of infrared thalamocortical stimulation produces spatially constrained single-unit responses
PNAS Nexus · 2024
- Leveraging Augmented Reality for Understanding Schizophrenia - Design and Evaluation of a Dedicated Educational Tool
2024
- Using Experimental Filmmaking to Create an Engaging Brain-Computer Interface
Proceedings of the ACM on Computer Graphics and Interactive Techniques · 2023
- Spatially specific, closed-loop infrared thalamocortical deep brain stimulation
bioRxiv (Cold Spring Harbor Laboratory) · 2023
- Frontal alpha asymmetry interaction with an experimental story EEG brain-computer interface
Frontiers in Human Neuroscience · 2022
- Affective Image Sequence Viewing in Virtual Reality Theater Environment: Frontal Alpha Asymmetry Responses From Mobile EEG
Frontiers in Virtual Reality · 2022
- Photo Sequences of Varying Emotion: Optimization with a Valence-Arousal Annotated Dataset
ACM Transactions on Interactive Intelligent Systems · 2021
- Evidence for a Relationship Between Self-Avatar Fixations and Perceived Avatar Similarity within Low-Cost Virtual Reality Embodiment
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2021
- Eye fixations and electrodermal activity during low‐budget virtual reality embodiment
Computer Animation and Virtual Worlds · 2020
- Blindness Visualizer: A Simulated Navigation Experience
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2020
- Human–virtual character interaction: Toward understanding the influence of haptic feedback
Computer Animation and Virtual Worlds · 2019
- Human, Virtual Human, Bump! A Preliminary Study on Haptic Feedback
2019
- Exploring Human Responses to a Virtual Character Bump
Figshare · 2019
- Computer Animation and Virtual Worlds×2
- PNAS Nexus×1
- Frontiers in Human Neuroscience×1
- Frontiers in Virtual Reality×1
- ACM Transactions on Interactive Intelligent Systems×1
- Christos Mousas
Computer Science · Purdue University West Lafayette
- Jiahui Dong
Computer Science · Purdue University West Lafayette
- Miguel A. Feijoo‐Garcia
Computer Science · Purdue University West Lafayette
- Bradley D. Pitcher
Computer Science · Purdue University West Lafayette
- Pedro Acevedo
Computer Science · Purdue University West Lafayette
This profile was generated automatically from public scholarly data (OpenAlex). Group size and activity levels are estimates derived from co-authorship patterns.
Last updated Jul 20, 2026.
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