Steve Cutchin
Computer Science · Purdue University West Lafayette
Publications
48
Citations
613
Est. group size
—
Recurring co-author estimate
Active years
34
Publishing since 1993
Steve Cutchin's work centers on virtual and augmented reality (VR/AR) applications, including training simulations for lab safety, disaster communication (such as dam-failure visualization), and educational tools for computer science topics like algorithm bias. He has also published on technical aspects of VR/panoramic imaging (motion sickness reduction, image compression, tone mapping) and separately on blockchain transaction analysis in Bitcoin. This is a mix of applied human-computer interaction research and technical graphics/systems work, often involving student-facing educational technology.
Publication output has been relatively low and variable over the last decade, rising modestly around 2020-2021 before declining again, averaging about one paper per year in the most recent five years.
Generated by claude-sonnet-5 from public bibliographic data · Jul 20, 2026
- XR Module for Enhancing Glove Hygiene Skills in First-Year Chemistry Laboratories
IEEE Transactions on Visualization and Computer Graphics · 2026
- Raising Algorithm Bias Awareness Among Computer Science Students Through Library and Computer Science Instruction
2021 ASEE Virtual Annual Conference Content Access Proceedings · 2024
- Workshop: IEEE VR KELVAR Workshop: K-12+ Embodied Learning through Virtual and Augmented Reality (8th Annual Workshop)
2023
- Drones, virtual reality, and modeling: communicating catastrophic dam failure
International Journal of Digital Earth · 2022
- Towards Deanonymization of Mixing Services in Bitcoin
2022
- Diffusion: Analysis of Many-to-Many Transactions in Bitcoin
2021
- An Analysis on Pixel Redundancy Structure in Equirectangular Images
Computer Science Research Notes · 2021
- Communicating Dam Failure Hazards to Society Through a Virtual Reality Environment of the Teton Dam Failure
ScholarWorks (Boise State University) · 2021
- Untangling Many-to-Many Transactions to Aid in Taint Analysis of the Bitcoin Blockchain
Scholar Works (Boise State University) · 2021
- Using Virtual Reality to Demonstrate Glove Hygiene in Introductory Chemistry Laboratories
Journal of Chemical Education · 2020
- Full Paper: Algorithm Bias: Computer Science Student Perceptions Survey
2020
- Reducing Motion Sickness Resulting From Movement inside Virtual Reality Environments
Eurographics · 2020
- Repetitive Head Impacts in Youth Football: Description and Relationship to White Matter Structure
Sports Health A Multidisciplinary Approach · 2019
- Compression Of 16K Video For Mobile VR Playback Over 4K Streams
ScholarWorks (Boise State University) · 2018
- View Dependent Tone Mapping of HDR Panoramas for Head Mounted Displays
ScholarWorks (Boise State University) · 2016
- ScholarWorks (Boise State University)×3
- Scholar Works (Boise State University)×2
- Journal of Chemical Education×1
- International Journal of Digital Earth×1
- Sports Health A Multidisciplinary Approach×1
- Xavier Tricoche
Computer Science · Purdue University West Lafayette
- Han‐Wei Shen
Computer Science · The Ohio State University
- Daniel G. Aliaga
Computer Science · Purdue University West Lafayette
- Hanqi Guo
Computer Science · The Ohio State University
- Lifan Wu
Computer Science · Purdue University West Lafayette
This profile was generated automatically from public scholarly data (OpenAlex). Group size and activity levels are estimates derived from co-authorship patterns.
Last updated Jul 20, 2026.
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