Soo Hyeon Kim
Computer Science · Indiana University
Publications
30
Citations
211
Est. group size
—
Recurring co-author estimate
Active years
13
Publishing since 2013
Soo Hyeon Kim studies how people learn engineering, science, and creative making in informal settings such as public libraries and homes, with particular attention to families and children in rural communities. The work also examines how hands-on making activities can be adapted to online and virtual environments, and how emerging tools like generative AI and extended reality fit into educational design.
Publication activity has grown over the last decade, rising from a few papers per year to roughly six or seven in the most recent years.
Generated by claude-opus-4-8 from public bibliographic data · Jul 11, 2026
- A Case Study of Understanding Family Frustrations in Online Engineering Programs for Children and Caregivers at Rural Libraries (Fundamental)
2025
- Fostering innovation at the intersection of maker education and extended reality (XR)
Computers & Education X Reality · 2025
- Understanding information practices through video-based research: Opportunities and challenges of collecting researcher-generated and participant-generated video data
Library & Information Science Research · 2025
- Bringing Experiential Making Online: Principles and Strategies based on Two Cases of Online Graduate Courses on Makerspaces
Journal of the Australian Library and Information Association · 2025
- Playful Uncertainty: Parents as STEM Educators in the Home
Proceedings. · 2025
- Motivations, Challenges, and Funds of Knowledge for Children’s Engineering Learning at Public Library in Rural Communities (Fundamental)
2025
- Utilizing Generative AI for Instructional Design: Exploring Strengths, Weaknesses, Opportunities, and Threats
TechTrends · 2024
- Revisiting design principles and guidelines for online makerspace services and programming in public libraries
Information and Learning Sciences · 2024
- A case study of South Korean elementary school teachers’ emergency remote teaching
Knowledge Management & E-Learning An International Journal · 2024
- Engineering Learning at Rural Libraries Through Centering Families’ Cultural Practices of Making and Librarians’ Assets (Poster 10)
2024
- Serendipitous collective creativity at family making programs in public libraries
Thinking Skills and Creativity · 2023
- Transition of Public and Academic Library Makerspaces from Physical to Online Settings during a Pandemic
The Library Quarterly · 2023
- Design-based education in STEM: for learners of the 21st century
Elsevier eBooks · 2022
- Families’ engagement in making activities related to aerospace engineering: designing for parents as learning partners in pop-up makerspaces
Information and Learning Sciences · 2021
- Collaborative idea exchange and material tinkering influence families’ creative engineering practices and products during engineering programs in informal learning environments
Information and Learning Sciences · 2021
- Information and Learning Sciences×4
- Proceedings of the Association for Information Science and Technology×4
- Library & Information Science Research×2
- 2021 ASEE Virtual Annual Conference Content Access Proceedings×2
- TechTrends×1
This profile was generated automatically from public scholarly data (OpenAlex). Group size and activity levels are estimates derived from co-authorship patterns.
Last updated Jul 11, 2026.
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