Noel Enyedy
Psychology · Indiana University
Publications
110
Citations
3,051
Est. group size
~1
Recurring co-author estimate
Active years
30
Publishing since 1997
Noel Enyedy studies how children and students learn science and computing through hands-on, physical activity and interaction in classroom settings. Much of the work examines 'embodied learning'—where learners use their bodies, gestures, and movement to understand ideas—often within mixed-reality and augmented/virtual reality environments. Recent projects also apply machine learning and AI tools to analyze how learning unfolds in these interactive settings.
Publication activity has been steady across the past decade, with a recent uptick in 2025.
Generated by claude-opus-4-8 from public bibliographic data · Jul 11, 2026
- Analyzing embodied learning in classroom settings: A human-in-the-loop AI approach for multimodal learning analytics
Learning and Instruction · 2026
- Interaction Analysis Practice Within Computational Trends: Promises and Challenges
Proceedings. · 2025
- Affirming children’s dignity in their affective flow in play‐based science inquiry
Anthropology & Education Quarterly · 2025
- Becoming an Algorithm: Girls Develop Expansive Computing Practices Through Collective-Embodied Computational Thinking
Computer-supported collaborative learning/The Computer-Supported Collaborative Learning Conference · 2025
- Unplugged Activities as Opportunities to Enhance Mixed Reality Educational Technology through Personal Connections
Proceedings. · 2025
- 도토리묵 (Acorn Jelly) as an Actor to Connect Culture and Science
Proceedings. · 2025
- Exploring Disciplinary Identities and Computational Thinking Through Bugs, Repairs, and Resistance
2025
- A First Step in Using Machine Learning Methods to Enhance Interaction Analysis for Embodied Learning Environments
Lecture notes in computer science · 2024
- A First Step in Using Machine Learning Methods to Enhance Interaction Analysis for Embodied Learning Environments
arXiv (Cornell University) · 2024
- “Are You a Match?”: Coordinated Embodied Activity Using Multiple Perspectives to Support Algorithmic Solutions
Proceedings. · 2023
- Researcher-Teacher Co-Design in a Mixed-Reality Science and Computational Thinking Curriculum
Computer-supported collaborative learning/The Computer-Supported Collaborative Learning Conference · 2023
- Choosing, Imagining, and Changing as Agency in a Mixed-Reality STEM Learning Environment
Proceedings. · 2023
- Multiple Representations in Elementary Science: Building Shared Understanding while Leveraging Students’ Diverse Ideas and Practices
Journal of Science Teacher Education · 2022
- Analyzing Collaboration
Cambridge University Press eBooks · 2022
- Immersive Environments: Learning in Augmented + Virtual Reality
2021
- Proceedings.×8
- ICLS×4
- International Journal of Computer-Supported Collaborative Learning×3
- Cognition and Instruction×3
- International Journal of Science Education×2
This profile was generated automatically from public scholarly data (OpenAlex). Group size and activity levels are estimates derived from co-authorship patterns.
Last updated Jul 11, 2026.
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