John A. Velez
Arts and Humanities · Indiana University
Publications
47
Citations
924
Est. group size
—
Recurring co-author estimate
Active years
26
Publishing since 2001
John A. Velez studies how media and video games affect people psychologically, including topics like gaming enjoyment, nostalgia, motivation, and the effects of media violence and aggression. His work also explores newer areas such as live-streaming platforms, generative AI interactions, and using visual and digital tools for health communication. Much of his research combines media studies with psychology to understand how people experience and respond to interactive media.
Publication activity peaked around 2021 and has slowed in recent years, averaging roughly 1-2 publications per year over the last five years.
Generated by claude-opus-4-8 from public bibliographic data · Jul 11, 2026
- Watch before you Play: The effect of connection to streamer in gaming videos on the viewers’ subsequent Game-playing satisfaction
Computers in Human Behavior · 2026
- Beyond Prompt Engineering: Exploring Collaborative Dialogue with Generative AI for Problem-Solving
Cyberpsychology Behavior and Social Networking · 2025
- That bygone feeling: Controller ergonomics and nostalgia in video game play.
Psychology of Popular Media · 2022
- There must be a villain: political threats, narrative thought, and political violence
Communication Quarterly · 2022
- Helping and Hurting on the TV Screen: Bounded Generalized Reciprocity and Interracial Group Expectations
Media Psychology · 2022
- A Visual Interactive Narrative Intervention (VINI) for aphasia education: Can digital applications administer augmented input to educate stroke survivors with aphasia?
Patient Education and Counseling · 2021
- “Don’t Give Up!”
Journal of Media Psychology Theories Methods and Applications · 2021
- Is gaming good for kids?
2021
- Apakah main game bagus untuk anak-anak?
2021
- Internalizing External Goals
Journal of Media Psychology Theories Methods and Applications · 2020
- Rethinking patient–provider care through visual communication
Visual Communication · 2020
- “Don’t Give Up!”: Can the competitiveness and difficulty of video games build persistence for a subsequent non-gaming task?
Open MIND · 2020
- React to the future: political visualization, emotional reactions and political behavior
International Journal of Advertising · 2019
- The political world within: how citizens process and experience political narratives
Annals of the International Communication Association · 2019
- Switching Schemas: Do Effects of Mindless Interactions With Agents Carry Over to Humans and Vice Versa?
Journal of Computer-Mediated Communication · 2019
- Cyberpsychology Behavior and Social Networking×3
- Journal of Media Psychology Theories Methods and Applications×3
- OSF Preprints (OSF Preprints)×3
- Psychology of Popular Media×2
- Media and Communication×1
This profile was generated automatically from public scholarly data (OpenAlex). Group size and activity levels are estimates derived from co-authorship patterns.
Last updated Jul 11, 2026.
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