Ekaterina Muravevskaia
Psychology · Indiana University
Publications
18
Citations
76
Est. group size
—
Recurring co-author estimate
Active years
11
Publishing since 2016
This researcher designs virtual reality (VR) games and role-play activities to help young children develop empathy and social-emotional skills. Much of the work involves co-designing these experiences with children and studying how they learn to understand others' feelings, including recent projects tailored to the Indian educational context. The research combines educational technology, game-based learning, and child development.
Publication activity has grown, with a notable increase from 2022 onward after sparse output in earlier years, averaging about three publications per year over the last five years.
Generated by claude-opus-4-8 from public bibliographic data · Jul 11, 2026
- “You Need to Know What Not To Do”: Co-Designing VR to Support Empathy and Social Decision-Making in Children
2026
- Designing a Role-Play Activity about Social-Emotional Learning for the Indian Context Based on the Integrated Design Framework for Playful Learning
European Conference on Games Based Learning · 2025
- How VR and AI could help the next generation grow kinder and more connected
2025
- Empathy in Education for Sustainable Development: A Narrative Review of Theoretical Frameworks, Empirical Evidence and Pedagogical Applications
SSRN Electronic Journal · 2025
- Exploring Empathic Design for Children Based on Role-Play Activities: Opportunities and Challenges within the Indian Context
2024
- Exploring Empathy Assessment in a Role-Play Format withinIndian context
2024
- Reflecting on Current State and Future Research of Empathy Assessment and Development within the Game- Based Learning Community
European Conference on Games Based Learning · 2024
- Observing the Gaps from Theory to Practice in Rural Indian Public School Teachers’ Pedagogical Competencies in Social-Emotional Learning
2024
- Designing Empathy Game: Case on Participatory Design Session with children within the Indian context
2023
- Designing Empathy Game: Case on Participatory Design Session with children within the Indian context
arXiv (Cornell University) · 2023
- Designing a Virtual Reality Empathy Game framework to create empathic experiences for children
International Journal of Child-Computer Interaction · 2022
- Social Presence in VR Empathy Game for Children: Empathic Interaction with the Virtual Characters
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2022
- VR Empathy Game: Creating Empathic VR Environments for Children Based on a Social Constructivist Learning Approach
2022 International Conference on Advanced Learning Technologies (ICALT) · 2022
- Case Study on VR Empathy Game: Challenges with VR Games Development for Emotional Interactions with the VR Characters
European Conference on Games Based Learning · 2022
- Designing a Virtual Reality Empathy Game Framework to Create Empathic Experiences for Children
SSRN Electronic Journal · 2022
- European Conference on Games Based Learning×3
- SSRN Electronic Journal×2
- International Journal of Child-Computer Interaction×1
- 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)×1
- 2022 International Conference on Advanced Learning Technologies (ICALT)×1
This profile was generated automatically from public scholarly data (OpenAlex). Group size and activity levels are estimates derived from co-authorship patterns.
Last updated Jul 11, 2026.
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